PSVR – Day One – Set Up, Demos And Amazement

PSVR, the Playstation Virtual Reality headset finally arrived at my door last night and after a confusing look at the box, I got a brief glimpse into the future of gaming. Despite what some naysayers think, PSVR is the only affordable, mass-market solution available currently and it doesn’t fail to make a good first impression. Certainly, my previous excitement was justified.

Out of the box, a complicated diagram shows you what to do.

PSVR Diagram
PSVR Set-up diagram

In reality, it isn’t too bad. The processing unit acts as an HDMI splitter and is wired up like a mini PS4. One USB into the front of the PS4, the existing HDMI into the processing unit and a provided HDMI between the two. There is also an AC adapter for the processing unit but after some wiring, it should sit nicely between or on top of your PS4.

PSVR Processing unit
Processing unit on top of PS4

After this, you are left with two USB connections on the front of the processing unit to connect your headset to. All being well this will leave you with just the two wires coming from the unit to your chosen position of play.

PSVR Wires needed
PSVR Wired up

After this, there is a short firmware update and then you are into PSVR.

The experience is relatively seamless. As long as your PS Camera can see you and you are within a frame. Think your early Wii experiences and you will be able to ignore any inconveniences. I managed to get a decent and cheap PS camera clip and have decent space in front of your tv.

ORB Camera TV Clip/Wall Mount (PS4)

Camera Clip PS Camera
ORB Camera Clip

The early experiences have a few faults. You will feel the loading times on the free demo are very long. Probably not when compared with normal games but when in a darkened headset the sight of a spinning white circle seems to last forever. You also have the confirm your frame picture coming up before most games. This may be only because I am switching between games on the demo, but you will get used to that screen a lot.

PSVR Screen
PSVR Confirm your position screen

Then you get onto trying the games. The sensation even in the demo games is amazing. This truly delivers VR at a quality that shouldn’t be available at this price. Games in the Playroom VR and PSVR worlds introduce you to the potential. It is now up to Sony to deliver the games. The demo they have available on the PS store gives a very short introduction to lots of games. RIGS, Eve Valkyrie, Battlezone and other games have 5-minute tasters. The feelings they give will vary from person to person and some will depend on the controllers. The Dualshock 4 is adequate for most games and excellent on RIGS and Eve, however, move controllers should be considered if you wish to experience the gunplay in the London Heist Demo.

PSVR IS AVAILABLE NOW
Sony PlayStation VR

Stay tuned for impressions when the games start flowing.

6 responses to “PSVR – Day One – Set Up, Demos And Amazement”

  1. WWE2K17 NXT Edition Review – Less Glitches, No Showcase, More focused and Easier But Still Pales In Comparison To N64 Classics | established82.com Avatar

    […] an effort to get PSVR Move controllers, I traded in my PSVITA. With the resulting money, I had intended to get myself some […]

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    […] and reasonable physics, you get the feeling of being on the mountain. What the game is lacking is a VR mode for PSVR. If you could go into the head of your character all of this game would suddenly make more sense. […]

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  3. Nintendo Switch Preorder – Should I Cancel? | established82.com Avatar

    […] It will be Zelda or nothing. This brings starting price with a game to £340. Having recently got a PSVR at this price the funds are starting to run […]

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  5. Why The Console Wars Are Over Despite The Xbox One X – established82.com Avatar

    […] PSVR. A simple answer to this question. Despite not being the class leader in hardware it’s good enough to work. What have Microsoft to offer? The Hololens? Kinect? One has been abandoned and the other seems like a rich person or developers plaything. PSVR is expensive but affordable and supported by a decent-sized library. The announcement of the Xbox One X was the perfect time for Microsoft to announce support or an open platform for existing PC VR headsets. At least then they would be able to offer parity or even surpass the PSVR. Instead, they announced the world’s most powerful console that sadly will never take the handbrake off. […]

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  6. Why Is There No New Fight Night Game? Do you want One? – established82.com Avatar

    […] market of VR with a VR mode in the boxing game. Throwing punches and ducking and weaving on the PSVR or a better headset would be a game […]

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